XBOX SPEEDWHEEL
WIRELESS GAMING (2011)
Building on a strong partnership with Microsoft, MINIMAL followed up the design of the XBox 360 Slim and Kinect with the
Speedwheel, an immersive gaming accessory that promises to change our experience of wireless play. My role was to
pre-visualize the Speedwheel's experience and functionality through the use of actors, rapid-prototyped models, and
some quickly executed visual effects, edited together as a series of short films.
Design Direction: Scott Wilson
Design: Matt Puhalla, Leon Fitzpatrick, Dave Seal
Mechanical Engineering: Jon Godston